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30 January 2023, 16:01



THQ Nordic and Alkimia Interactive have reported that Gothic Remake has no scheduled release date. Does this mean that – contrary to the placeholder accompanying preorders – the game will not be released in 2023?










Work on Gothic Remake is progressing – as evidenced, in a way, by the morerat concept art presented on Friday – and players have more and more questions about the title. Many of them were answered by composer of the game’s music, Kai Rosenkranz, and not much later the game’s preorders launched. The listings available online state an approximate release date of 2023.

We have repeatedly stressed that this is a so-called placeholder. What follows, Gothic Remake does not at all have to be released in 2023 – although, of course, it may be. We will find out only when THQ Nordic and Alkimia Interactive will announce a specific release date.

It’s hard to say when that will happen, because in the game’s FAQ updated today on Discord server of the Gothic Community states that: “there is no scheduled release date at this time. It will be announced when the developer and publisher are 100% sure of it.” For the same reason, the price of the remake of Gothicon Steam etc. was not provided (in its place it stands that the title “will be available soon”) – although, of course, it apears for preorders.

The rest of the information contained in the updated FAQ coincides with what we already know – the game is being developed on Unreal Engine 4, has nothing to do with the demo version that was made available in 2019, and will be as close to the original as possible in terms of character behavior or the combat system. It has also been confirmed that the actors who provided their voices in the original will be hired for dubbing – if possible, of course, since some of them are already dead.








A sociologist by education, a gamer by passion. His adventure with gaming began at the age of four – with the Famicom clone. Currently, he prefers PC and challenging RPGs, but doesn’t shy away from consoles or other genres. He has been writing professionally since 2016. He joined Gamepressure five years later – although he has known the website ever since he had access to the Internet – to combine his love of writing and games. He mainly deals with news and editorials. When he’s not playing or writing, he’s happiest reading, watching TV shows (less often movies) and Premier League matches, listening to heavy music, and walking his dog. He loves Stephen King’s works almost unconditionally. He has not abandoned plans to follow in his footsteps. However, he keeps his first “literary achievements” locked away deep in a drawer.

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